Daniel Schaffer
anywhere
About Daniel
Languages
English, German
Preferred Working Region
anywhere
Skills
Matchmoving
Modelling
Texturing
Compositing
Motion Capture
Animation
Roto
Software Skills
3DEqualizer
Cinema4D
Corona
vray
Nuke
After Effects
3D Studio Max
Maya
Z-Brush
Working In Industry Since
2011-09-01
Using 3DEqualizer Since
2004-03-01
About Me
In the last 11 years I gained a complex skill set in the fields of architecture, visualisation, motiontracking and filming, with my masters degree in architecture and by working for architects, civil engineers and Science-D-Visions. I single-handedly finalised design projects from scratch (concept to detail design) as well as successfully worked with teams. Further, I proved to handle deadlines and work under pressure.
Since 2007 I am accompanying the development of 3DEqualizer and support of clients. In this time I gained a deep knowledge of motiontracking and filming.
In the field of visualisation I learned and constantly improved skills in modeling, texturing, lighting and rendering (biased and un-biased renderer), as well as editing, grading and compositing.
As a result, the experience and detailed insight into various fields helped to develop a sense for the individual challenges of each step of a production and how to work foresightful.
Workplaces
Apr 2022 - Aug 2022
Camera Technical Director
Weta Digital
Jul 2017 - May 2018
Camera Technical Director
Weta Digital
Oct 2011 - Jul 2017
Senior Graphics Designer/ Matchmove Artist
Science-D-Visions
Apr 2007 - Jul 2011
Junior Graphics Designer/ Matchmove Artist
Science-D-Visions
Projects
Jul 2017 - May 2018
Deadpool 2, Alita: Battle Angel, Mortal Engines, Maze Runner 3
Camera Technical Director
Jan 2009 - Mar 2009
John Rabe
Matchmover
Jun 2007 -
Several feature films as part of client support, such as "The Hobbit", "Mr. & Mrs. Smith", "Four Brothers", ...
Matchmove Artist