Neil Scholes
Globally
2022-02-01
About Neil
Languages English
Preferred Working Region Globally
Skills
Directing
Leadership / Management
Look Dev
Compositing
Matte Painting
Editing
Lit and Tracked Arri, Red, Sony, Canon, 35mm Anamorphic
Photogrammetry
Layout and Environments
Illustrating Concept Art
VFX Supervision
Rotoscoping
FX and sims
Illustrating Storyboards
Matchmoving Objects and Cameras
Previs
Mograph
Software Skills
SillhouetteFX
Nuke Studio
HoudiniFX
RV
3DEqualizer
Adobe Creative Suite
Python, VEX, HScript, Tcl, Bash
Linux
Working In Industry Since 2000-12-01
Using 3DEqualizer Since 2009-06-01
About Me • Director and artist leading the conceptual design, world creation, visual storytelling, editing and production for commercials, promos, TV, film, title sequences, CG, VFX, MGFX, virtual production, XR, MR, AR and VR projects. • 20+ years international experience directing, producing, shooting, supervising and leading. • High points: Include directing a high fantasy Mercedes-Benz commercial, which I’m currently completing, and directing hundreds of people dancing against the pyramids of Giza in Egypt for Coca-Cola. I enjoy creating with: Resolve Studio • Nuke Studio • 3D Equalizer • Houdini • Blender • Redshift • Eevee • Cycles • Mantra • Karma • HDR-lightstudio • Ptgui • Sapphire • Silhouette • Mocha • Procreate • Krita • GridMarkets • Linux • Holistic creative and problem solver who works across the divide between film production and VFX. • Extensive VFX expertise as senior client facing VFX creative director, consultant, 2nd unit director, artist, supervisor and producer - superducer. Specialities: Leadership • Creativity • Artistic vision • Problem solving • Communication • Client liaison • Analysis, bidding and strategic planning • Management • Quality control • Any and all kinds of VFX and CG. Skillset: Director • Producer • Editor • Writer • Lighting - Camera operator • Concept artist • Storyboard artist • Designer • 2D Lead • senior Comper and DMP • 3D Lead • senior 3D Tracking / Previz / Postviz / Anim / FX / Lookdev and Lighting artist • senior Creative VFX and CG Supervisor. Aspiration: To have fun working on great projects. Work Ethic: Dedication, energy, passion and enthusiasm • To brainstorm, sketch and plan • To set high standards, retain a sense of humour and lead by example. I’m always learning new tools including: Solaris • Arnold • Nomad • Mari • Modo • Unity and Unreal Engine. Interested in learning Flame on the job.
Workplaces
Jul 2021 - Aug 2021
Visual Effects Supervisor
Rohtau
Jul 2021 - Aug 2021
Director
Territory Studio
May 2021 - Feb 2022
Creative Director
Coffee & TV
Apr 2021 - Jun 2021
Visual Effects Supervisor
Electric Theatre Collective
Jan 2021 - Apr 2021
Visual Effects Supervisor
Rohtau
Sep 2020 - Nov 2020
Creative Director
Happy Finish
Jan 2020 - Dec 2020
Creative Director
Territory Studio
Jun 2018 - May 2019
VFX and CG Supervisor
Electric Theatre Collective
May 2018 - Sep 2016
Houdini / Nuke Artist
Framestore
Feb 2017 - Mar 2018
VFX and CG Supervisor
Framestore
Dec 2016 - Jan 2017
Nuke Lead
Saddington Baynes
Jan 2016 - May 2016
VFX Supervisor and Nuke Lead
Territory Studio
Oct 2015 - Dec 2015
Nuke Artist
Glassworks
Sep 2015 - Oct 2015
Nuke Artist
Axis VFX
Jun 2015 - Aug 2015
Lead Nuke Artist and Supervisor
Aardman Animation
Apr 2015 - Jun 2015
Houdini / Nuke Artist
Realise Studio
Jan 2008 - Jul 2013
Commercials Director
John Spary Associates
Jan 2004 - Feb 2022
Founder & Creative Director
Valkyrie Beowulf
Jan 2000 - May 2003
Director, VFX Supervisor
BBC
Projects
Jul 2021 - Aug 2021
McDonald's - Bonus 'My Rewards'
VFX and CG Supervisor
Sep 2020 - Nov 2020
EE 5G iPhone12 Pro - Rita Ora Skyline
Creative Director
Sep 2019 - Oct 2019
Jagermeister - Be The Meister
VFX and CG Supervisor
Dec 2018 - Mar 2019
Ford: The Beauty of Change Continues
VFX and CG Supervisor
Jun 2018 - Sep 2018
Virgin: Depart the Everyday
VFX and CG Supervisor
Feb 2017 - Mar 2018
One Strange Rock - National Geographic / Darren Aronofsky / Will Smith
VFX and CG Supervisor
Jan 2016 - Feb 2022
Warrior
Director, Producer, VFX
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