3DE4 R1 beta 2 available
  • 3DE4 R1
  • 3DE4 R1 beta 2 available 3DEqualizer4 Release 1

Dear Friends of 3DE!

Today beta2 of 3DEqualizer4 Release 1 has become available. The new features are:

  • Stereoscopic calculation
    (camera & object point groups, survey & survey-free points, zooming & non-zooming projects) The interocular distance, as well as vertical shift can be adjusted by the use of 3DE4's Parameter Adjustment Window. This is very helpful for optimizing deviation and for analyzing problematic projects.
  • Image Controls Window
  • New export filter script for 3DS Max
  • A lot of minor bug fixes and improvements

For a detailed listing please see changelog below!

Cheers, Rolf

  • disabled "Image Sequence" flag for reference cameras exported through 3DE4's maya export filter script (v1.4, thanks to Stefan)
  • added script "Import Survey Textfile" (object browser->edit->file->import menu)
  • fixed an update bug within parameter adjustment window (deleting a camera
  • or lens object)
  • enabled "Samples" fields for "Fine-" and "Wide-Range" modes ("Brute Force" mode, parameter adjustment window)
  • reduced initial size of manipulator when editing a project's scene node (3D orientation controls)
  • added stereoscopic calculation mode
  • added functions for increasing/decreasing the manipulators' size (3D orientation controls->edit->manipulator size menu)
  • fixed an update bug in 3D orientation controls (attribute editor, pgroup tab, modify distance constraint settings)
  • added a function for defining a distance constraint more intuitively (3D orientation controls->edit->define distance constraint...)
  • added graphical display of distance contraint (3D orientation controls)
  • fixed a bug in the rotation manipulator which caused the to be edited objects to disappear (3D orientation controls, ortho mode, edit tranverse axis)
  • increased virtual "click-area" around manipulator handles (3D orientation controls)
  • added a full 3ds max export filter script
  • fixed a bug in setPointPosition2DBlock() python scripting command which caused the Nudge scripts not to work for backward tracking points
  • fixed a bug which caused points, created through 3DE4's CTRL+LMB mechanism in reference frames, to become backward tracking ones
  • fixed a display bug within timeline editor (reference frames, rootframe markings)
  • set minimum of near clipping planes slider to 0.01 (attribute editor, project tab)
  • added python commands setCurrentPGroup(), setCurrentCamera() and setCurrentFrame()
  • added script "Set Next Sequence Camera" which toggles through all sequence cameras (main window->python menu)
  • added requester, asking for initial name, when creating a new point set (object browser, context menu->add point set)
  • moved "Set Current Camera/Point Group" to the top of their context menu(s) (object browser)
  • image controls window implemented
  • fixed a bug which caused 3DE4 to determine/display wrong number of CPUs (preferences, win32 only)
  • fixed a bug which caused 3DE4 to determine/display wrong amount of installed RAM (preferences, osx32 & win32)
  • fixed a selection bug within timeline editor (reference cameras only)
  • fixed a bug in point undo routine which could cause 3DE4 to crash (motiontracking controls->edit->undo/redo, deviation browser opened, rare)
  • assigned standard maya shortcuts (W, E, R) for activating translate, rotate and scale manipulator (3D orientation controls)
  • added script "Export 2D Tracks to After Effects" which allows it to export 2D tracking curves to After Effects (object browser->edit->file->export menu)
  • added script "Duplicate Survey Points" which creates a copy of each selected survey point (3D orientation controls->edit menu)

  • added functions to open object browser, deviation broswer, curve editor or timline editor directly in a separate window (main window->windows menu)
  • fixed a bug which caused a timeline editor's scroll widget to disappear when separated out into a window
  • added python commands for reading & writing a camera's frames per second attribute
  • fixed a bug which prevented the online help window to open up when selecting more infos context menu of the main window's frame textfield
  • fixed a bug within the python nudge scripts which caused 3DE4 to remove all keyframes from a tracking curve (v1.1)
  • improved maya export filter script to write out proper image path information (v1.3)
  • added a full FBX export filter script

  • fixed a bug which could cause python scripts to appear in wrong menus (rare, "windows" ascii)
  • added script "Find Point Max Deviation" (deviation browser)
  • fixed a bug which prevented 3DE4 from importing a license file (license manager->import, rare)
  • fixed a bug in the XSI export script which could caused an import error in presence of multiple cameras (v1.1)
  • fixed a bug which caused 3DE4 to calculate wrong focal length values (distortion edit controls, exactly 4 matrix points, rare)
  • added active zooming funtions "Calc Zoom Curve from Scratch" & "Finetune Zoom Curve" (curve editor->calc->zoom curve)
  • added function "Make 3D Rot/Pos Curves Consistent" (curve editor->calc->zoom curve)
  • added function "Reset Zoom Curve" (curve editor->calc->zoom curve)
  • fixed a bug which caused 3DE4 to insert an extra keyframe into each camera's zoom curve (main Window->3de4->open project)
  • added a script to export the current camera and all point groups to Nuke (creates a .nk file)

  • fixed a bug which caused 3DE4 to premature collpase a whole menu, when clicking on a submenu (prefs->always collapse menus option activated)
  • fixed a bug which caused 3DE4 to scale a curve by a large factor instead of slightly filtering it (python command "filter1D()", used in Filter Curves script)
  • calc framerange menu now opens up towards the top of the window (simillar to all other main window menus)
  • added passive zooming support
  • tracking direction mode of points, created in the first frame, are forced to "forward only" (CTRL+LMB, motiontracking controls)
  • tracking direction mode of points, created in the last frame, are forced to "backward only" (CTRL+LMB, motiontracking controls)
  • added context menu to define shortcut for loading an environment (main window->environments menu)
  • extended 3DE4's python interface for accessing distortion matrix data
  • fixed a bug which caused 3DE4 to calculate wrong focal length values (distortion edit controls->calc)
  • fixed a bug which caused 3DE4 to display a wrong FOV ratio when switching between frames of different image aspect
  • fixed a bug which prevented 3DE4 from importing a license file (license manager->import, rare)
  • added a number of toggles to configure the output of more detailed point infos (manual tracking controls->view->configure point infos)
  • python scripts within a menu are now being sorted automatically according to their labels
  • added script "Reel in Points" which allows to create backprojected 2D tracking curves (motion tracking controls->edit)
  • added a full export script for Softimage XSI which allows to export all of 3DE's data (creates vb scripts)
  • further bug fixes and improvements for 3DE4's calculation core

  • added a function that allows to restore all shortcuts to their initial default state
  • improved performance of the deviation browser (massive amount of point curves)
  • added functionality for displaying point weight curves (deviation browser)
  • by default disabled automatic point weighting for manually created points
  • fixed a bug which caused 3DE4 to calculate wrong point deviation curves
  • fixed a bug within 3DE4's autotracking routine (wasting memory on projects containing a large number of frames)
  • enabled partial image buffer decompression (better performance for tracking & playback, when zoomed in)
  • fixed a bug which caused the object browser to randomly select multiple objects on double clicking a single entry
  • improved performance of autotracking routine
  • added frame range calculation feature
  • fixed a bug which caused 3DE4 to crash in some rare situations (distortion edit controls, snap function)
  • fixed a bug in python script "Export 2D Tracks" which prevented 3DE4 from exporting anything at all (v1.1)
  • tracking direction status is now being displayed in object browser (point objects)
  • filewidget objects (python interface) automatically add file extension, if parameter "filter_pattern" is not equal to "*"
  • added exporting of scene node transformations to maya export script (v1.1)
  • fixed a bug which caused 3DE4 to lose all filtered rot/pos curves (curve editor, rare)
  • fixed a bug which caused 3DE4 to hang after an adjustment procedure
  • postfilter feature added
  • added a python script for applying the postfilter to the current point group only (curve editor->calc->3d rot/pos curves)
  • added rot/pos consistency feature (curve editor->calc->3d rot/pos curves)
  • added stitching feature (curve editor->calc->3d rot/pos curves)
  • added about screen (main window->project)
  • added detailed version infos to main window title
  • a lot of bug fixes and improvements for 3DE4's calculation core

  • fixed "py25_inst/" dir installation problem
  • fixed a mouse cursor bug in motiontracking controls (wrong mouse cursor while scaling tracking boxes)
  • fixed a compatibility problem between 32 & 64 bit which caused geo objects to become corrupted (rare)
  • fixed a bug which caused pre-3DE4 project files to be opened with wrong lens settings
  • single selected points are automatically being centered in the object browser's list ("show points only" mode)
  • Attribute Editor->Camera Tab->Lens expanded by default
  • improved performance of "Select Previous Point" python script
  • double clicking an object, listed in the object browser, now opens the attribute editor and highlight the respective tab
  • fixed a problem with locked Main Window->Environments menu
  • points added thru object browser's context menu ("Add New->Point...") are selected automatically
  • fixed an update bug (Attribute Editor->Camera Tab->Lens->Browse/Focal Length)
  • improved contrast rendering of points and tracking boxes in all display area controls (Overview
  • 3D Orientation)
  • fixed a bug that caused 3DE4 to save bad preference data and crash upon loading these data again (win32 only)
  • patched a bug that caused 3DE4 to render all widgets in line stipple mode (rare)
  • added a new parameter to preferences for adjusting the display area background brightness
  • added a new toggle to preferences which forces 3DE4 to always close a menu upon selecting an option
  • fixed a serious bug in pass 2 of the autotracking procedure which caused 3DE4 to create 2D tracking curves containing systematic errors
  • prevented timeline editor to clear point selection when executing any of its edit functions
  • configured lens tab of the attribute editor to display more decimal places for its filmback/focal length parameters
  • fixed a display bug in 3DE4's new file requester (sequence view mode)
  • added a warning message which opens if fw/bw points are tracked that have no keyframes set at the end (motion tracking controls)
  • added a vertical scroll widget to the timeline editor
  • fixed a bug in the "Export OBJ..." python script which caused it to create faces with less than 3 points (v1.2)
  • introduced minimum
  • and maximum end finetuning parameters
  • introduced "Use Result" function for "Calc All From Scratch"
  • fixed a bug which caused 3DE4 to display faulty results with very low deviation when aborting an adjustment procedure
  • implemented a nudge tool through set of python scripts incl. one to define nudge distance (edit menu, manual tracking controls)
  • added automatic view all function to calculation progress window
  • minor bug fixes and improvments for 3DE4's calculation core

  • initial release

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