Today we have lifted the curtain on two and a half years of very hard work - 3DEqualizer4. You will find all the details on our new website, so there is not much new that I could talk about.
One might get the impression that many of 3DE V3's features are just being embedded into a new user interface, but that's only an impression. In fact we have re-developed 90% of 3DE4's code from scratch. When you start working with it, you will notice...
I hope you will enjoy - please see changelog of 3DE4 R1b1 below!
Cheers, Rolf
r1b1
added functions to open object browser, deviation broswer, curve editor or timline editor directly in a separate window (main window->windows menu)
fixed a bug which caused a timeline editor's scroll widget to disappear when separated out into a window
added python commands for reading & writing a camera's frames per second attribute
fixed a bug which prevented the online help window to open up when selecting more infos context menu of the main window's frame textfield
fixed a bug within the python nudge scripts which caused 3DE4 to remove all keyframes from a tracking curve (v1.1)
improved maya export filter script to write out proper image path information (v1.3)
added a full FBX export filter script
r1a5
fixed a bug which could cause python scripts to appear in wrong menus (rare, "windows" ascii)
added script "Find Point Max Deviation" (deviation browser)
fixed a bug which prevented 3DE4 from importing a license file (license manager->import, rare)
fixed a bug in the XSI export script which could caused an import error in presence of multiple cameras (v1.1)
fixed a bug which caused 3DE4 to calculate wrong focal length values (distortion edit controls, exactly 4 matrix points, rare)
added active zooming funtions "Calc Zoom Curve from Scratch" & "Finetune Zoom Curve" (curve editor->calc->zoom curve)
added function "Make 3D Rot/Pos Curves Consistent" (curve editor->calc->zoom curve)
added function "Reset Zoom Curve" (curve editor->calc->zoom curve)
fixed a bug which caused 3DE4 to insert an extra keyframe into each camera's zoom curve (main Window->3de4->open project)
added a script to export the current camera and all point groups to Nuke (creates a .nk file)
r1a4
fixed a bug which caused 3DE4 to premature collpase a whole menu, when clicking on a submenu (prefs->always collapse menus option activated)
fixed a bug which caused 3DE4 to scale a curve by a large factor instead of slightly filtering it (python command "filter1D()", used in Filter Curves script)
calc framerange menu now opens up towards the top of the window (simillar to all other main window menus)
added passive zooming support
tracking direction mode of points, created in the first frame, are forced to "forward only" (CTRL+LMB, motiontracking controls)
tracking direction mode of points, created in the last frame, are forced to "backward only" (CTRL+LMB, motiontracking controls)
added context menu to define shortcut for loading an environment (main window->environments menu)
extended 3DE4's python interface for accessing distortion matrix data
fixed a bug which caused 3DE4 to calculate wrong focal length values (distortion edit controls->calc)
fixed a bug which caused 3DE4 to display a wrong FOV ratio when switching between frames of different image aspect
fixed a bug which prevented 3DE4 from importing a license file (license manager->import, rare)
added a number of toggles to configure the output of more detailed point infos (manual tracking controls->view->configure point infos)
python scripts within a menu are now being sorted automatically according to their labels
added script "Reel in Points" which allows to create backprojected 2D tracking curves (motion tracking controls->edit)
added a full export script for Softimage XSI which allows to export all of 3DE's data (creates vb scripts)
further bug fixes and improvements for 3DE4's calculation core
r1a3
added a function that allows to restore all shortcuts to their initial default state
improved performance of the deviation browser (massive amount of point curves)
added functionality for displaying point weight curves (deviation browser)
by default disabled automatic point weighting for manually created points
fixed a bug which caused 3DE4 to calculate wrong point deviation curves
fixed a bug within 3DE4's autotracking routine (wasting memory on projects containing a large number of frames)
enabled partial image buffer decompression (better performance for tracking & playback, when zoomed in)
fixed a bug which caused the object browser to randomly select multiple objects on double clicking a single entry
improved performance of autotracking routine
added frame range calculation feature
fixed a bug which caused 3DE4 to crash in some rare situations (distortion edit controls, snap function)
fixed a bug in python script "Export 2D Tracks" which prevented 3DE4 from exporting anything at all (v1.1)
tracking direction status is now being displayed in object browser (point objects)
filewidget objects (python interface) automatically add file extension, if parameter "filter_pattern" is not equal to "*"
added exporting of scene node transformations to maya export script (v1.1)
fixed a bug which caused 3DE4 to lose all filtered rot/pos curves (curve editor, rare)
fixed a bug which caused 3DE4 to hang after an adjustment procedure
postfilter feature added
added a python script for applying the postfilter to the current point group only (curve editor->calc->3d rot/pos curves)