Part 1 describes 3DE4's basic user interface elements like its Main Window, preferences, context menus, online help system, how to define shortcuts and pane/environments concept.
Part 2 shows the basic work flow to reconstruct a camera path from the very beginning.
It is demonstrated how to setup a new project, import footage, create & track points as well as align 3D data, create & edit 3D primitives, check & improve matchmove quality and finally export the data.