today we published the first beta version of a new 3DEqualizer major release (R6). Since there have been a number of smaller feature requests sitting there for some time now, we decided to split the development in two parts. With r6b1, we are concentrating on several different areas, such as improved pipeline integration, streamlining the UI, more options for importing/exporting external data, etc.
Some highlights are:
a native distortion export for Flame which makes use of GPU shaders
a Python GUI Editor
import & export of Alembic files
a new, anamorphic distortion model for addressing rescaling problems
import of stMap distortion files
greatly improved image buffer memory management
SXR image files support
We made a little video which shows a collection of these new features in action: Featurette Release 6 beta 1
The upcoming second part of R6's development cycle will concentrate on less, but more sophisticated features! So, stay tuned and in the meantime check out the changelog below...
Cheers, Rolf
r6b1
added new script "Align Point to Ref. Pattern"
added a new script for exporting distortion to Flame
added a new script for importing "undistort stMaps" and converting them to a matrix
added new python commands for retrieving specific pixel information of a given image file
added new python commands for reading and writing 3DE's preferences
added a new, interactive script for importing alembic files
added a new script for exporting an alembic file
added new functions for extracting 3D survey coordinates from lines and polygons of 3D models (F6)
added a new display option to lineup controls for hiding all 2D tracking points no matter what
improved the rendering of dense points clouds (F6, z buffer)
improved line rendering performance up to 300%
added a "FOV crop mask" feature to F1, F2 and F5
added a script which allows to define "FVO crop mask"
added actual point colors to points object being displayed in the object browser
object browser now allows to rearrange the order of 3D models (RMB)
added little dots to the 2D tracking curves (F2)
significantly improved performance of 3DE's timeline editor (reference frames, many points)
added features for rotating the overlay grid (F2)
added a new "foreground rendering" feature to overview controls
improved script "Save out Rendered Frames" now allowing to define a number of different rendering modes
added a python command for setting various rendering modes used by command "saveRenderCacheFrame()"
added a new mode to prefs which forces 3DE not to import any compressed buffers into memory (instead always loading those from file)
improved the speed for importing .obj file by nearly 50%
added a new option to script "Object PGroup Z Distance Tool" which allows to set a tracking point as pivot
added a requester which asks for permission to import any "reference only" 3D models (open project)
3DE now deletes deviation curves of disabled points (calc all from scratch)