3DE4 R4b2 - Bugfixes and minor improvements3DEqualizer4 Release 4
Latest Update: 05/08/14
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Dear Friends of 3DE!
R4b2 has become available. We mainly fixed a number of calculation core related bugs which were introduced through the implementation of 3DE's new network calculation mode. In addition, there are a few minor GUI & python improvements... see changelog below.
Now we're ready to move on for more new stuff - stay tuned!
Cheers, Rolf
r4b2
fixed a number of bugs which caused many calculation core related problems (stereo & sync)
improved some aspects of 3DE's calculation requester (clipping planes, button behaviour, etc.)
added two python commands for converting 3D data to/from object point groups
updated "import kuper" script, now properly taking care of object pointgroups (v1.4)
added 12bit dpx support for 3DE and warp4
improved performance of warp4 under certain conditions (import of .3de file containing links to large objs)
fixed an update problem with deviation browser (show selected points only option)
fixed another update problem with deviation browser (python interface)
fixed a bug which caused python command "filterPGroup()" not to work properly (stereo)
fixed a bug which caused various lineup controls functions not to work properly (stereo)
added "key+/" functions to "edit 2D tracks tool" script (v1.4)
slightly improved the behaviour of autotracking spline masks (now enabled by default)
added a visibility attribute for geo line objects (python)
updated script "geo line attributes" (v1.1, "visible" toggle)
parameter adjustment window now disables more buttons while adjustment procedure is running
improved the behaviour of script "export 3d models as obj" (v1.5, lines now handled correcty)
fixed a significant number of calculation core related problems
r4b1
introduced a new framework for network calculation (parameter adjustment, dynamic curve calculation)
python command saveRenderCacheFrame() now provides subpixel accuracy (offset_x/y parameters)
python command saveRenderCacheFrame() now uses a black background
python command saveRenderCacheFrame() is now about 10% faster
updated "render out" script taking changes to saveRenderCacheFrame() into account (v1.3)
added python command saveRenderCacheZBuffer() for saving out depth map image files
added script "render out depth mpas" (overview controls)
added an option for defining the line rendering width used by 3DE's overview controls and render output
added python commands for accessing 3DE's new line rendering width attribute
added python commands for accessing a project's motionblur samples
added a number of python commands for accessing 3DE's image controls features
added a script for animating image controls (motiontracking controls)
fixed a problem which caused python scripts not being able to modify camera paths properly
added 2D & 3D point color settings to 3DE's "point defaults" script (v1.1)
patched an OpenGL performance problem (OSX 10.8 or higher)
added playback range indicators to deviation browser, curveand timeline editor