3DEqualizer4 R2b5 and Deform Track3DEqualizer4 Release 2
Latest Update: 12/05/12
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Dear Friends of 3DE!
A few days ago we uploaded 3DE4 r2b5.1, which only contains some brief changes:
We added Wolfgang's very cool "Deform Track" script, which allows to "blend" a tracking curve to a different position without loosing its subtle motion character (thanks a lot!). A document describing this new tool can be found here: Deform Track Doc
We fixed an annoying bug in the Windows version, which caused half of our python scripts to refuse its work.
In addition, we finished the first of a new series of tutorials. This one explains our new "Edit 2D Tracks" tool:
added new "store/recall pose" functions to lineup controls (properly working with obj pgroups, poses stored in 3DE4's database)
added new "remove all poses" function (lineup controls>edit menu)
added point editing "undo/redo" functions to lineup controls (edit menu)
added "toggle endframe" function to lineup controls (edit menu)
added new "project points on 3d models" function to lineup controls (edit menu)
fixed a problem under windows with env. variable "PYTHON_CUSTOM_SCRIPTS_3DE4" separating multiple dirs by ':' (using ';' instead, windows only)
added "configure point infos" menu (object browser, point listing)
introduced formatted rendering of object browser's point listing for improved reading
added a new point attribute "spline tracking boxes", which if disabled prevents 3DE4 from animating tracking boxes between keyframes
added a set of new funtions for displaying an overlay grid in motiontracking controls (view>overlay grid)
introduced the ability to add scripts to all of object browser's context menus
added two new python commands for retrieving the object (and its parent object) over which a context menu has been opened
added script "group points" (object browser>context menu point)
added script "create plane" allowing to create a ground plane 3d model primitive (3D orientation controls>3d models>create menu)
fixed a problem which caused 3DE4 to "freeze" when attempting to adjust many brute force parameters (parameter adjustment window)
introduced new attribute "show 3d model", which allows to surpress the rendering of 3d models (attribute editor>3d model)
3DE4 now automatically adds all of its python scripting dirs to python's "sys.path" variable
added a new script for browsing 3DE4's own python commands (main window>python>python command help)
fixed a problem in script "reverse reel in points" converting lineup only points to exactly surveyed (v1.3)
fixed a bug with python command "deleteGeo()" not working properly
added two python scripts for scaling locator geo objects up and down (3D orientation controls>geo menu)
added a script for creating a "maya like" 3D "cross" locators (3D orientation controls>geo>create menu)
added a script for converting geo objects to 3d models (3D orientation controls>geo menu)
added two new scripts for showing/hiding all points within a set (object browser>context menu set)
updated a few existing scripts now showing up in object browser's context menus (import/export lens/2D tracks)
added new python commands for creating text area widget objects
added new python commands for creating and handling curve area widget objects
added new python commands for creating menu/bar widget objects
added a number of python commands for precisely arranging widgets within a custom requester
added an additional parameter to python command "postCustomRequesterAndContinue()" allowing to define a python function which is called each time a GUI refresh is needed
fixed a bug in connection with dynamic distortion (parameter adjustment, calc/finetune zoom curve)
added python commands for reading & writing camera
and point group "enabled" attributes
improved performance of 3DE4's internal "create point" database function
added new function "select all points in set" (object browser>context menu set)
added a new script for adjusting the playback range to the currently selected point's tracking curve (main window>playback menu)
added a new script for resetting the playback range of the current camera (main window>playback menu)
added a new script for scaling a (survey based) stereo project in order to match a certain interocular distance value (main window>calc menu)
added a new script for reloading the content of 3D model objects (3D orientation controls>3d models menu)
added a new script which determines a point's 2D position in the curent frame, based on its tracking in the "other" camera of a stereo project (motiontracking controls>tracking menu)
added new script "define point defaults" which allows to define a number of default settings to be used for newly created points (motiontracking-/lineup-controls)
added a new script for creating keyframes within the current lens object's dynamic distortion curves based on its static settings (curve editor>edit menu)
added new script "align point to explicit frame" (motiontracking controls>tracking menu)
fixed a problem which caused newly created points to be placed inside a set if the previously selected point belonged to that set, as well
added new python scripting meta tag "# 3DE4.script.hide:true" which prevents a script from showing up in 3DE4's user interface
extended the "far clipping plane" range scale by a factor of 10.0 & increased its default value (attribute editor>project)
updated script "track homologous stereo points" enhanced and compensate luminance changes options enabled by default (v1.3)
added new python command "splinePointPositions2D()" for recalculating "splined" frames of a point's 2D tracking curve
3DE4's license manager "add.." function now strips any potential white characters from entered license strings
fixed a problem with warp4 when manually entering start/end parameters (v1.2b4)
improved 3DE4's overall performance especially when being used on busy LANs
increased the cache for 3DE4's point undo feature by a factor of five
3DE4 will now no longer loose any point selections when selecting curve segments (timeline editor, ALT-click/drag LMB)
added a large number of python commands for reading/writing point attributes
added python command "setLensSelectionFlag()"
python command "getCameraLens()" now returns "None" instead of "0" when there is no lens linked to the specified camera object
added new python commands for creating & deleting curve objects
added new python commands for reading/writing the "vertically fixed" keyframe attribute (curve objects)
added new python command "getPrevCurveKey()" (curve objects)
added new python command "setCreateNewPointCallbackFunction()" which allows to run a custom python function each time a new point becomes created
added new python command "pushPointsToUndoStack()" which forces 3DE4 to push all currently selected points to its undo stack
added new python command "setWidgetShortcut()" for assigning a shortcut to a specified widget
fixed a bug which caused 3DE4 to crash while executing the python command "runTrackEngineProcedure("TRACK_ENGINE_CALC_TRANSFORM_FROM_SCRATCH")" (rare)
fixed a bug which caused 3DE4 to crash while executing python commands "load/saveProject()"
fixed a problem with python command "create3DModel()" (initial scale set to 10.0, instead of 1.0)
fixed a number of calculation core related bugs (postfilter, interpolation, stereo/regular/sync calculation)
r2b4
added missing python scripts "reel in points (current frame)"
modified "(reverse) reel in points (current frame)" scripts so that they show up in lineup controls as well (v1.3)
fixed a bug which caused 3de4's interlacing display modes not to work properly
functions found under main window>calc>frame range calculation do now handle multi camera setups properly (stereo-/sync-projects)
fixed a problem with python command "calcPointBackProjection2D()" not always being able to calculate "with distortion" (rare)
modified "push points" script so that it shows up in lineup controls as well
added python command "setPointWeight()"
fixed a problem with export script "softimage XSI" (v1.5, naming conventions)
added a number of new python commands for creating & modifying 3d model objects
fixed a number of calculation core related bugs (mostly sync related)
improved script "move points to another point group" (v1.2)
added some minor GUI improvements for lineup controls
r2b3
added hidden line rendering option for individual 3d model objects
added backface culling rendering option for individual 3d model objects
added an option to lineup controls which forces 3de4 to display all other 3d cameras
added a new function "center models" which moves the camera so that all survey models become visible (lineup controls)
added new functions for extracting 3d survey coordinates from lines or faces of a 3d model (lineup controls)
added a scale to modify distortion while maintaining rot/pos consistency of current camera (lineup controls)
added a remove keyframe function to lineup controls
added a new feature for dragging special "lineup only survey" points, which provides rapid 3d lineup of cameras (lineup controls)
added a new feature which allows to create and drag a new "lineup only" point in one step (lineup controls, "extract" enabled, CTRL+click/drag)
improved importing speed and memory efficiency for (large) obj files
added a "reference only" attribute for 3d models which forces 3de4 not to embed 3d model data into its project files
fixed a minor display problem within 3de4's license manager requester ("r1 only" licenses, "manage only" mode)
disabled "automatic keyframe" option by default for newly created points
added an option to show/hide the deviation tracking bar (motiontracking controls>view>configure point infos>show tracking deviation)
improved speed when opening large project files
added a number of python commands for retrieving 3d model attributes
added a number of python commands for modifying geo line objects
added a number of python commands for creating and manipulating list widgets
generally improved behaviour of 3de4's calculation core for frames with less than 4 tracking points
a number of bugfixes and improvements for 3de4's calculation core
added a lens distortion option to script "export nuke cornerpin stereo stabilization" (v1.4)
improved autocenter options, now operating on subpixel accuracy (motiontracking-, lineup controls)
added script "create regular points from matrix" to 3DE4's standard set of scripts (distortion grid controls)
added so-called "equisolid angle" fisheye compensation routine to distortion model "Radial
Fisheye, Degree 8"
fixed a bug which caused 3DE4 to fail when calculating a zoom curve (lock channels constraint activated)
fixed a bug which caused warp4 to clip bright rgb pixels to 1.44043 (openEXR, v1.2b3)
fixed a bug which caused warp4 to connect to an X server (Linux/OSX, command line mode)
r2b2
added a deviation bar which displays the current's frame tracking quality during 3DE4's manual tracking procedure (pattern tracking)
added an option which forces 3DE4 to create new 2D keyframes automatically based on tracking deviation (pattern tracking)
added an option which forces 3DE4 to stop the tracking procedure in case of too large tracking deviation (pattern tracking)
fixed a bug which caused the timesliders of cameras not to be sync'ed to each other (sync and stereo enabled)
added a script for copying mocap point animations from one sequence to another (object browser>edit>copy mocap anim. data)
added a script for exporting full 3D solve data to After Effects