3DEqualizer4 R2b3
  • 3DE4 R2
  • 3DEqualizer4 R2b3 3DEqualizer4 Release 2

Dear Friends of 3DE!

The next beta of Release 2 is here. R2b3 mainly provides a massive Lineup Controls update:

  • new "lineup only" type of points which can be dragged into position, allowing for much more intuitive and faster lineups
  • new hidden lines & backface culling rendering options (individual 3D Model objects)
  • new functions for extracting survey from lines and faces
  • new distortion scale allows to modify distortion while maintaining 3D consistency
  • highly improved memory efficiency & importing performance when working with large 3D Model objects
  • new option "reference only" prevents 3DE4 from embedding 3D Model data into 3DE4's project files
  • a large number of new python commands for accessing 3D Model, as well as Geo line objects

In addition, we added "equisolid angle" compensation code to our "Degree 8 Fisheye" distortion model, new python commands for building "list" widgets and a number of bugfixes & improvements for 3DE4's calculation core... see below changelog for more details!

Cheers, Rolf

r2b3
  • added hidden line rendering option for individual 3d model objects
  • added backface culling rendering option for individual 3d model objects
  • added an option to lineup controls which forces 3de4 to display all other 3d cameras
  • added a new function "center models" which moves the camera so that all survey models become visible (lineup controls)
  • added new functions for extracting 3d survey coordinates from lines or faces of a 3d model (lineup controls)
  • added a scale to modify distortion while maintaining rot/pos consistency of current camera (lineup controls)
  • added a remove keyframe function to lineup controls
  • added a new feature for dragging special "lineup only survey" points, which provides rapid 3d lineup of cameras (lineup controls)
  • added a new feature which allows to create and drag a new "lineup only" point in one step (lineup controls, "extract" enabled, CTRL+click/drag)
  • improved importing speed and memory efficiency for (large) obj files
  • added a "reference only" attribute for 3d models which forces 3de4 not to embed 3d model data into its project files
  • fixed a minor display problem within 3de4's license manager requester ("r1 only" licenses, "manage only" mode)
  • disabled "automatic keyframe" option by default for newly created points
  • added an option to show/hide the deviation tracking bar (motiontracking controls>view>configure point infos>show tracking deviation)
  • improved speed when opening large project files
  • added a number of python commands for retrieving 3d model attributes
  • added a number of python commands for modifying geo line objects
  • added a number of python commands for creating and manipulating list widgets
  • generally improved behaviour of 3de4's calculation core for frames with less than 4 tracking points
  • a number of bugfixes and improvements for 3de4's calculation core
  • added a lens distortion option to script "export nuke cornerpin stereo stabilization" (v1.4)
  • improved autocenter options, now operating on subpixel accuracy (motiontracking-, lineup controls)
  • added script "create regular points from matrix" to 3DE4's standard set of scripts (distortion grid controls)
  • added so-called "equisolid angle" fisheye compensation routine to distortion model "Radial
  • Fisheye, Degree 8"
  • fixed a bug which caused 3DE4 to fail when calculating a zoom curve (lock channels constraint activated)
  • fixed a bug which caused warp4 to clip bright rgb pixels to 1.44043 (openEXR, v1.2b3)
  • fixed a bug which caused warp4 to connect to an X server (Linux/OSX, command line mode)

r2b2
  • added a deviation bar which displays the current's frame tracking quality during 3DE4's manual tracking procedure (pattern tracking)
  • added an option which forces 3DE4 to create new 2D keyframes automatically based on tracking deviation (pattern tracking)
  • added an option which forces 3DE4 to stop the tracking procedure in case of too large tracking deviation (pattern tracking)
  • fixed a bug which caused the timesliders of cameras not to be sync'ed to each other (sync and stereo enabled)
  • added a script for copying mocap point animations from one sequence to another (object browser>edit>copy mocap anim. data)
  • added a script for exporting full 3D solve data to After Effects
  • improved script "export nuke rolling shutter compensation" (v1.2, better lens distortion support)
  • fixed a bug which caused 3DE4 to produce relatively large deviations in the first frames of a mocap project
  • fixed a bug which caused 3DE4 to calculate bad results when combining survey free points with three survey points
  • fixed a bug which caused 3DE4 to calculate bad results within frames where less than 4 points have been tracked (stereo, object point groups)
  • fixed a bug which caused 3DE4 to badly align survey free solves to the global coordinate frame
  • fixed a bug which caused 3DE4 to put animation data into the wrong point group object (empty camera pgroup, object pgroup)
  • added a feature which indicates that any non standard advanced options are being actived (parameter adjustment window)
  • added a new option to warp4 which allows to crop footage to original FOV resolution (reapply distortion option, v1.2b2)
  • fixed a bug which caused 3DE4 to crash (calc all from scratch, sync, witness/object pgroup)
  • a large number of minor bugfixes and improvements for 3DE4's calculation core

r2b1
  • implemented camera synchronization feature (witness camera setups, mocap setups)
  • added the ability to embed attribute editor, parameter adjustment, python console, image controls into main window's pane structure
  • included up/down/left/right buttons into embedded editors & browsers for quick repositioning within pane structure
  • improved performance when creating new object browsers
  • added new autocenter function which centers a point's inner tracking box
  • added additional information to 3DE4's display area such as current camera's stereo/sync mode and proxy footage
  • changed 3DE4's preferences file format to ascii
  • added a new option to 3DE4's prefs for hiding duplicate python scripts (older versions)
  • added a new option to 3DE4's prefs for storing buffer compression files into a custom dir
  • added a new option to 3DE4's prefs for saving the current window layout when exiting 3DE4
  • added a new default setting to 3DE4's prefs for enabling/disabling luminance compensation tracking mode
  • added a new function for saving the current window layout (main window>options>save current window layout)
  • added an option to script "filter curves" for filtering the currently selected keyframes only (v1.4)
  • fixed a bug in lineup controls which could cause weird behaviour (rare)
  • improved rendering of 3DE4's list widgets
  • prevented curve editor's "curve list" widget from overlapping the actual curves area
  • added a new option to python commands getNext/PrevPoint() now taking gui order into account (& updated scripts)
  • fixed some minor bugs within 3DE4's file browser
  • fixed a problem in python script "import lens" (vertical filmback now always set to "fixed", v1.2)
  • added new python commands for manipulating playback
  • and calculation range
  • added a new python command for executing lineup control's "match frame" function
  • added a new python script which executes "match frame" on all frames within a camera's calculation range
  • added new python commands for setting deviation values (point-, point group
  • and average deviation)
  • added a new python script for resetting deviation curves
  • added new python commands for modifying a point's gui hide status
  • added new python scripts for hiding and unhiding points
  • added new python script "export multiple tracks to nuke"
  • added pivot and offset parameters to python script "transform survey" (v1.1)
  • added new python script "export convergence distance" which writes out the distance between a stereo camera and its convergence point for each frame
  • added "undistort footage" function to lineup-, distortion edit
  • and overview controls
  • improved python script "reel in points" to take point keyframe information into account (v1.2)
  • added python script "reel in points current frame"
  • removed rotation postfilter
  • added collection of python scripts to nudge a survey point in 3D space (main window>python>nudge 3d)
  • fixed a bug which could cause weird display of autotracking masks
  • improved memory management of 3DE4's image buffer infrastructure
  • removed obsolete stereo option "interocular distance>static calculated"
  • added a warning mechanism which becomes active as soon as multiple cameras with incompatible image ratio are linked to the same lens object
  • added new python commands set/getCameraFocalLengthMode()
  • improved the behaviour of several python commands (GUI consistency of lens objects)
  • fixed a bug which caused the curve editor to display wrong curve segments between linear CVs
  • added several python commads for setting attributes of a camera's matrix
  • added python scripts for importing and exporting a camera's matrix
  • added new command line options to flcinfo4 for adding/removing licenses and output a server's system id (linux only)
  • added the ability to define the FOV for each of a camera's proxies separately
  • added the python command setCameraFocalLength()
  • fixed a display bug which caused 3DE4 to display 3D reconstructed points as "floaties" (show 3d points with distortion)
  • introduced a new parameter "custom focus distance" to 3DE4's lens object (used by external ld plugins)
  • added the ability to animate "focus distance" dynamically (camera object, curve editor)
  • added several python commands for manipulating all "focus distance" related attributes
  • added new python commands for locking a point's 2d tracking curve
  • added new python scripts for locking and unlocking point tracking curves
  • patched a problem which caused 3DE4 to not correctly display reconstructed 3d points (perspective mode, rare)
  • added an option to 3DE4's nudge scripts which allows to toggle between sequences of a stereo project (v1.5)
  • fixed a bug which could cause 3DE4 to crash when calculating a zoom curve from scratch (rare)
  • added python commands for reading/writing survey 3d mocap point positions
  • added a new point attribute which allows to filter a mocap point in z-direction
  • added a pair of python scripts which allow to store and recall a camera's 3d orientation for the current frame (lineup controls>edit)
  • tracking boxes now always rotate around its center (and not around its corresponding tracking point)
  • added python commands for manipulating a camera's static interocular distance, depth
  • and vertical shift parameters
  • introduced "+" & "-" buttons for each to be adjusted parameter allowing to widen/narrow its range interactively
  • extended rolling shutter display mechanism to visualize a witness/mocap camera's timeshift
  • added another option to lineup controls which prevents 3DE from doing a "match frame" operation when assigning survey to a point
  • added the ability to change the order of sequence camera-, lens
  • and point group objects in the object browser (click-drag middle mouse)
  • added an additional consistency option to lineup controls which rotates around all axis and translates the camera along z only
  • added python script meta tag "3DE4.script.gui.button" which allows to create custom buttons within 3DE4's display area
  • fixed a number of bugs and added improvements to nuke export script (v1.3)
  • added preset feature to image controls window which allows to store 10 different sets of image controls settings
  • added script for exporting Weta's nuke distortion node as a .nk file which can be directly opened within Nuke (v1.4)
  • improved rendering performance of python console window
  • updated script "convert to surveyed" to support mocap point groups (v1.2)
  • 3DE4's timeslider now displays 2D tracking information for all reference frames (motiontracking controls, single point selection)
  • added 2 scripts for merging the objects of two projects (import/export project as *.equalizerMerge)
  • parameter adjustment window now displays current best parameter values
  • added an option to curve editor's view menu which allows to hide all tangents
  • improved function "merge points" (motiontracking controls, multiple cameras, fw vs. bw tracking)
  • added new python commads for setting the selection flags of cameras and point groups
  • added new python script "reverse reel in"
  • introduced v2.0 of python script "push points", featuring non-blocking panel window & left/right/up/down pushing
  • added several new python commands for developing non-blocking windows & dynamically changing user interfaces
  • fixed an update bug which caused a lens object to be inconsitent (obj. browser, camera context menu>modify>lens)
  • added new python script "convert to stereo"
  • added new python commands for manipulating a camera's rolling shutter attributes
  • added a new python script for exporting a nuke corner pin node which provides rough rolling shutter compensation

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