3DEqualizer4 R1b12
  • 3DE4 R1
  • 3DEqualizer4 R1b12 3DEqualizer4 Release 1

Dear Friends of 3DE!

Today we released a new beta version of 3DE4 (r1b12). It mainly contains the missing camera constraints "locked positional channels", as well as a large number of new python commands.

In addition, there are a few really cool new python scripts:
  • "Track Homologous Stereo Points" allows you to track the second camera of a stereo project based on features tracked in the first one, more or less automatically. This can save an enormous amount of time.
  • "Export Nuke CornerPin2D Node Stereo Stabilizing" exports a Nuke cornerpin node, for aligning both cameras of a stereo project to each other. Several parameters define precisely how camera A should be matched to camera B.
  • "Triangulate Mocap Points From Sync'ed Cameras" allows to calculated individually animated (motion capturing) points from sync'ed cameras. This script even can be applied to (sync'ed) cameras of a stereo project.

Please see changelog below for more details!

Cheers, Rolf

r1b12
  • added "locked channels" positional camera constraints
  • fixed a bug which caused 3DE4 to crash if too much output was sent to its python console window
  • fixed a bug which caused log10 dpx images to be imported/displayed not correctly(big-/little endian)
  • fixed a bug which caused infinitely distant points to be placed too close to the camera
  • added 2 buttons for setting all enabled to be adjusted parameters to "adaptive" or "brute force"(parameter adjustment window)
  • added 3 python commands for creating & handling interactive progress requesters
  • added a python command for calculating a homography out of a given set of corresponding 2D points
  • added a number of python commands for driving 3DE4's 2D feature tracking engine
  • added 4 python commands for retrieving & setting a point's 2D tracking boxes and precise status information
  • added 2 python commands for retrieving the enabled flag of cameras and point groups
  • added a python script for calculating 3D point trajectories of mocap point groups(main window->calc->triangulate mocap points)
  • added a python script for tracking homologous features in camera "a" of a stereo project which have alredy been tracked in camera "b"
  • added a python script which allows to export a nuke corner pin node for aligning both eyes of a stereo project to each other
  • fixed a bug in 3DE4's maya export script, now allowing to export mocap point groups (v1.8)
  • added a feature to 3DE4's python script "transform 2d tracks" for filtering X/Y components (v1.1)
  • fixed a bug which caused 3DE4 to lose some minor tracking related data when swapping curves (motiontracking controls->edit->swap curves)
  • added a python command for retrieving a point's weight setting
  • forced all import/export python scripts to show up under main window->3de4->file, as well
  • fixed a problem in python script "filter curves" which caused the result of a filtering process not to show up in 3DE4's 3D rot/pos curves immediately (v1.3)
  • added a python script which allows to align the currently selected point to its previous keyframe (motiontracking controls->tracking->align point to previous/next keyframe)
  • enabled distortion model "radial standard, degree 4" by default
  • added a number of improvements and bug fixes to 3DE4's calculation core

r1b11
  • fixed a bug within 3DE4's "Classic" lens distortion model which could cause backprojected points to be displayed wrong (rare)
  • fixed a minor bug in python script "Filter Curves" which caused a curve's last frame not to be filtered at all (v1.2)
  • fixed a bug which could cause a point's outer tracking box to become smaller than its inner tracking box (autotracking procedure)
  • added a python command for shifting a point's 2D tracking curve along the timeline
  • added a python script for shifting the 2D tracking curves of all selected points along the timeline (timeline editor->edit->shift curves)
  • improved the behavior of 3DE4's "Center 3D" mode (motiontracking/lineup controls)
  • added a python command for setting a matrix point's 2D coordinate
  • added a script for 2D transforming all matrix points of the current camera (distortion edit controls->edit->transform matrix points)
  • added a script for exporting the current camera's 3D animation data as Kuper ascii (object browser->edit->export->export kuper)
  • added a script for 3D transforming all selected survey points of the current point group (orientation controls->edit->transform survey points)
  • fixed a bug which caused overscan images, created by warp4, to be at the same resolution as their source images (rare, v1.0b12)
  • fixed a minor licensing problem
  • fixed a bug which could cause 3DE4's parameter adjustment procedure to crash (win64 only)
  • fixed a bug which caused different/faulty calculation results (calc zoom curve vs. calc all from scratch, lens center offset, zooming)

r1b10
  • added a new plugin infrastructure which allows to add custom lens distortion models to 3DE4
  • added 3 new lens distortion models
  • added new lens distortion models to warp4 (1.0b11)
  • set default shortcut "ENTER" for "Ok" button of all requesters
  • set default shortcut "ESC" for "Cancel" button of all requesters
  • added python command for setting the content of previously created widgets (setWidgetValue())
  • added two python commands for reading/writing a point's tracking mode (set/getPointTrackingMode())
  • added two python commands for reading/writing a point's tracking direction (set/getPointTrackingDirection())
  • added additional python commands for accessing 3DE4's new lens distortion plugin infrastructure
  • fixed a bug which caused 3DE4 to convert an 2D endframe to a keyframe when moving that point around (motiontracking controls, lmb)
  • fixed a bug which caused 3DE4 to remove parts of a 2D tracking curve when converting from backward to forward tracking mode
  • fixed a bug which caused 3DE4 not center points correctly when switching between cameras of different film aspect
  • fixed a few bugs in 3DE4's export to 3DS MAX script (v1.2)
  • added a new python script which allows to measure the distance between two selected points (3D space, orientation controls->edit->display distance)
  • added a feature to 3DE4's nudge scripts which allows to toggle to the next (or previous) frame for a short period of time (v1.3)
  • added WM_CLASS hint info "3DE4" to all of 3DED4's windows (Linux, OSX)
  • added a new python script which allows to export the 2D tracking curve of a single point into a plain ascii file (object browser->edit->export->export 2d track plain ascii)
  • fixed a bug which caused 3DE4 to waste a lot of memory when adjusting more than 5 parameters using brute force (parameter adjustment window)
  • added two new python commands for getting/setting a pointgroup's postfilter mode
  • added a function which allows to free all currently used imagebuffers (main window->playback->clear imagebuffers)
  • added a new python script for importing motion control moves from kuper files (object browser->file->import->import kuper v1.1)
  • python script "Export 2D Tracks" now allows to offset the export data by an arbitrary amount of frames (v1.3)
  • updated python scripts "import/export lens" to take new lens distortion infrastructure into account (v1.1/v1.2)
  • 3DE4 now allows to swap the tracking curves of two points within all of a project's cameras (motiontracking controls->edit->swap curves)
  • 3DE4 now allows to select points tracked (not tracked) in all cameras (object browser, filter points requester)
  • added a new python script for making the next camera the main window's current one (main window->python->set next camera)
  • fixed a bug which prevented 3DE4's file requester from displaying any network drives (windows only)
  • fixed a bug now allowing it to adjust pixel aspect (parameter adjustment window)
  • added a new python script for transforming a 2D tracking curve (motiontracking controls->edit->transform 2d tracks)
  • improved the "View All" behaviour of 3DE4's curve editor (rot/pos xyz curves)
  • added an optional "default path" parameter to python command postFileRequester()
  • added further python commands for setting/retrieving a camera's stereo mode and orientation
  • fixed a crash caused by OpenEXR images with "dataWindow" not being the same size as "displayWindow"
  • fixed a bug which caused problems when calculating multi point group projects containing reference frames
  • fixed a bug which caused warp4 to create openEXR "uv" images with a data range different from the original one
  • fixed a number of calculation core related bugs
  • added a number of minor improvements to 3DE4's calculation core

r1b9
  • ctrl+shift+lmb now creates a new "backwards only tracking" point (motiontracking controls)
  • fixed a serious bug which causes 3DE4 to crash when working with insane long image filepaths (rare)
  • added a new feature to warp4 which allows to expand the resolution of output images (overscan) so that no image content gets lost (GUI & command line mode, v1.0b10)
  • fixed a bug in warp4 which caused problems when warping 10bit-log .dpx files (v1.0b10)
  • added a feature to warp4 which allows to "warp back" previously warped "overscan" footage (reapply distortion/original fov, v1.0b10)
  • added 2 new python commands for loading and saving 3DE project files
  • added a new python command to query the status of the current project
  • fixed a bug which caused object point groups not to become properly refreshed within all windows when editing their 3D rot/pos curves (curve editor)
  • added a python script for adding a prefix to the names of all selected points of the current point group (object browser->edit->rename points)
  • added a command line option which allows to open a project file at startup ("-open <3de project file>")
  • 3DE4's python console window now allows to copy text into the clipboard (click-drag lmb)
  • fixed a minor display bug which caused 3DE4 to render reconstructed 3D point position crosses at inconsistent sizes (rare, stereo, "perspectively" option)
  • added a new python command for calculating the current project from scratch (similar to main window->calc->calc all from scratch)
  • 3DE4's calculation progress window now always stays open, if the calculation procedure fails
  • fixed a bug which caused 3DE4 to accidentally turn a solve upside down (orientation controls, align 2 points to y axis)
  • fixed more bugs within 3DE4's calculation core

r1b8
  • added a feature for compensating the effect of rolling shutter (attribute editor->camera tab, motion tracking controls->view->shot rolling shutter shift)
  • added rotational camera constraints "no x/y/z rotation" (attribute editor->camera tab->camera constraints)
  • added comprehensive online help content for each function found in 3DE4's user interface (context menus->more infos, online help window)
  • all of 3DE4's windows are now forced to show up entirely on the visible desktop area (restarting 3DE4, open new window, etc.)
  • added two new python scripts for exporting/importing multiple 2D curves to/from an ascii file (curve editor->edit->file)
  • added four new python scripts for pushing survey points away/towards the camera or a pivot point along the line of sight (orientation controls->edit->push points tool)
  • improved rendering performance of (complex) obj models dramatically (lineup controls, orientation controls)
  • set maximum end finetuning default to 500
  • fixed a bug which caused 3DE4 to refuse executing python scripts saved in DOS format (CRLF)
  • added python script "Copy Current Frame to Reference Frame" (object browser->edit)
  • updated python script "Convert to Surveyed" now allowing to handle approx. surveyed points properly (v1.1)
  • fixed a bug which generated errors when executing certain python scripts out of an editor or browser which was previously moved to a separate window
  • target point/origin of 3D orientation controls now always centers in the middle of its pane, instead of the main window's midpoint
  • added a function to set the 3D orientation controls' view into its initial state (3D orientation controls->view->reset view)
  • added function "Assign Survey" to 3D orientation controls which allows to pick a 3D coordinate out of an (survey) 3D model object and assign it to a point object
  • the focal length scale now properly handles all different types of default units (prefs, mm/cm/in, attribute editor, lens tab)
  • added a new function for sorting all of a pointgroup's points (object browser, point context menu)
  • fixed a minor bug in python script "Export WarpD4" (v1.1)
  • added python script "Export 2.5D Points to Maya", which allows to export single tracking points to Maya (object browser->edit->file->export)
  • fixed a bug which caused 3DE4 to calculate huge focal length values for zoomed, fixed camera position projects with only little camera rotation (calc zoom curve from scratch/finetune zoom curve)
  • fixed a bug with fixed camera position cameras not being properly displayed in 3DE4's progress window (calc all from scratch)
  • made 3DE4 more robust against badly defined environment variables in its default paths (3DE4 prefs, "$(ENV_VAR_NAME)" substrings)
  • fixed a bug which could cause 3DE4 to crash when using image paths containing more than 200 characters for proxy footage "Alternate #3"
  • fixed a bug which caused the reconstructed 3D position of infinite distant points to be displayed wrong (motion tracking-, lineup-, overview controls)
  • added a python script for importing multiple reference frames in one step (object browser->edit->file->import)
  • added a feature for changing the order of a project's reference frames (object browser, dragging, middle mouse button)
  • updated warp4 to let it import .3de project files written with 3DE4 r1b8 (v1.0b8)
  • patched a bug which caused 3DE4 to crash while leaving the program (rare)
  • fixed a problem which caused 3DE4 to misalign resulting 3D cameras (survey free projects)
  • removed yup/zyp optionmenu from 3DE4's Maya export script (v1.7)
  • fixed a bug which caused disabled points to keep their previous deviation curves, after executing calc all from scratch
  • fixed a problem which could cause 3DE4's pattern tracking function to be less accurate (rotated tracking boxes, compensate lum. changes mode enabled)
  • 3DE4 now centers more precisely on selected 3D objects (orientation controls, view->center on selected objects)
  • added 2 new python commands for reading & writing a point's 3D color
  • fixed a large number of problems within 3DE4's calculation core

r1b7
  • introduced a native Windows 64bit version
  • added line-, plane- and circle camera constraints
  • introduced features for aligning a camera path to the XY-, XZ- or YZ-plane
  • introduced a feature to force a camera path, which is aligned to XZ-plane, to a defined height
  • fixed several bugs in connection with 3DE4's fixed camera position constraint
  • fixed a bug which caused 3DE4 to abort when adding a new license for the first time (startup phase)
  • fixed a bug in flcd4 (v1.0b6) which caused a license file to be created with wrong permissions ("<3de4 install dir>/user_data/3DE4_flcd4_licence_data_<hostname>.bin")
  • added a requester which could come up during first startup of 3DE4, notifying that flcd4 must be started as "root/administrator"
  • fixed a bug which caused 3DE4 not to delete existing result samples automatically, although they have become obsolete (parameter adjustment window)
  • fixed a bug which caused 3DE4 to display weird results when adjusting parameters which don't have any influence on deviation at all (parameter adjustment window)
  • fixed a bug which caused 3DE4 not to display image sequences in sequence view (file requester, filenames lacking a prefix)
  • fixed a bug which caused 3DE4 not to import image sequences properly (index larger then 50000)
  • added missing mouse wheel support for textarea widgets (python console, calc progress window)
  • fixed a bug which caused 3DE4 to crash when using the mouse wheel (overview controls)
  • added missing function "Reset FOV" (motiontracking controls->edit menu)
  • fixed a bug which caused 3DE4 to display image masks only if spline masks were enabled, as well (autotracking controls)
  • fixed a problem 3DE4 not being able to allow other apps to paste once the copied from window has been closed (copy/paste)
  • added a button to remove a shortcut from all widgets it has been previously assigned to (define shortcut requester)
  • fixed a problem which caused 3DE4 to forget shortcuts assigned to python scripts, once their version numbering has changed
  • 3DE4 now accepts up to five "3DE4.script.gui" statements in a python script, so that it can show up at multiple locations in the gui
  • 3DE4 now accepts multiple "3DE4.script.comment" statements in a python script
  • filter setting "" is now equal to "*" (filerequester)
  • 3DE4's export script to Maya now remembers its settings throughout a session (v1.6)
  • added a python script for importing the footage of all reference cameras in one go (main window->playback menu)
  • 3DE4's python based nudge scripts, now create keyframes in the respective point's 2D tracking curve (v1.2)
  • 3DE4 now examines env. variable "PYTHON_CUSTOM_SCRIPTS_3DE4" for a colon separated list of dirs in which to look for additonal python scripts
  • filmback scales now properly handle all different types of default units (prefs, mm/cm/in, attribute editor, lens tab)
  • added a python script for exporting .warpd4 files, which can be interpreted by Matti's open source Nuke plugin (object browser->edit->file->export)
  • fixed a number of bugs in warp4 (v1.0b7, file requester history, jpg quality, stability)
  • patched a problem which caused 3DE4's file requester to take several seconds for opening up (windows only)
  • switched to python 2.6
  • fixed countless "can't import <module xyz>" problems (python scripting interface)
  • 3DE4's export script for Nuke now exports all camera objects of a project (v1.1)
  • fixed a bug which made it possible to adjust focal length of a zooming shot, using parameter adjustment window
  • slightly modified 3DE4's gui color scheme
  • fixed a bug within SDV's multithreading libs which caused 3DE4 and warp4 to hang or even crash (rare, mostly windows)
  • added a script for importing zooming and/or interocular distance information from 3ality metadata files (written by Wolfgang @ Weta)
  • fixed a bug which prevented 3DE4 to remove a point's "calc" status after deleting its 2D tracking data (calc all from scrtach)
  • approximately survey points are now being transformed back (as best as possible) into their original survey space
  • fixed several alignment problems (calc all from scratch)
  • fixed a bug which could cause passive points to have an unpredictable influence on all calculation procedures
  • improved calculation progress window's automatic "view all" function

r1b6
  • added a separate version of 3DE4 for Mac OS X 64 bit (10.6 or higher)
  • fixed another bug which caused 3DE4 to crash when removing a parameter from p. adjustment window ("Remove" button, high-speed-clicking-action)
  • fixed some further bugs in warp4 (v1.0b5)
  • fixed a bug which caused 3DE4 to slightly shift its windows to the lower right when restoring window positions during startup (linux only)
  • moved translate icon away a few pixels from its point's tracking box (motiontracking controls)
  • added proper icon titles to all of 3DE4's major windows (x11/linux)
  • improved visual feedback of selected vs. unselected 3D reconstructed points (all controls, except 3D orientation)
  • added a new python script to edit the XY attributes of a selected curve key (curve editor, edit menu)
  • fixed a bug which caused 3DE4 to display unpadded sequence files chaotically (file requester, sequence view)
  • disabled, survey free points now are always not calculated
  • improved rendering performance of autotracking controls on all platforms
  • modified various "export" scripts for automatically appending ".txt", if necessary
  • added mouse scroll wheel support for various gui components (all display area controls, timeline editor, object browser, file browser, etc.)
  • added optional horizon line display function (lineup controls->view menu)
  • fixed a bug which prevented the use of different proxy images for reference cameras
  • fixed a bug which caused 3DE4 to crash when dragging points in the object browser (rare)
  • clicking the left mouse button while holding down ALT now only selects a single point (motiontracking controls, lineup controls)
  • defined a common set of (custom) mouse pointers for all platforms
  • improved behaviour/fixed a number of bugs of 3DE4's calculation core (fixed camera position constraint)
  • improved behaviour/fixed a number of bugs of 3DE4's calculation core (zooming)
  • improved behaviour/fixed a number of bugs of 3DE4's calculation core (stereoscopic)
  • improved behaviour of 3DE4's calculation core in connection with points of low parallax

r1b5
  • added a new python script which allows to modify the FOV (Motiontracking Controls->Edit->Set FOV...)
  • fixed a bug in 3DE4's 3DS MAX export filter script which caused an error "Unknown property: axisOrder" when importing the resulting ms file (v1.1)
  • fixed an annoying bug in 3DE4's widget library, which caused pulldown menus to stay open under certain conditions
  • fixed a bug (introduced with r1b4) which caused 3DE4 to crash when using any automatic snapping functions (distortion controls)
  • patched a bug which caused 3DE4 to crash when removing a parameter from p. adjustment window ("Remove" button, rare)
  • added a submenu allowing to display the names of all, selected only or no points (lineup controls->view)
  • added a function to move all selected points into a point set (object browser->context menu->point set)
  • added command "getProjectPath()" to 3DE4's scripting interface which returns the absolute path to the current project file
  • added a toggle which allows to disable compensating for luminance changes (manual tracking procedure, attribute editor->point tab)
  • added clear/cut/copy/paste functionality to all of 3DE4's (editable) textfields (context menu & middle mouse button)
  • added stereoscopic parameter "depth shift" to 3DE4's camera objects (see stereoscopic white paper)
  • added a new python script for scaling and/or translating the currently active curves (curve editor->edit->transfrom curves...)
  • fixed some minor bugs and added clipboard access to warp4 (v1.0b3)
  • slightly improved performance of all manual tracking modes (pattern, marker, corner)
  • fixed a bug which caused 3DE4's manual tracking procedure to lose tracking patterns unexpectedly (narrow, rotated tracking boxes)
  • improved quality and robustness of 3DE4's marker tracking algorithm

r1b4
  • added "Auto" toggle to the parameter adjustment window which forces 3DE4 to display all relevant result samples
  • added a progress bar into the parameter adjustment window's "Adjust..." button
  • temporarily disabled selection function and button "Clear" during adjustment procedure
  • added a requester which asks if the best result of an adjustment procedure should be transfered into 3DE4's database
  • added a function which allows to transfer a specific result into 3DE4's database (by selecting a single sample)
  • added adaptive adjustment mode for multiple parameters (parameter adjustment window)
  • "Center 2D/3D" function now properly centers on multiple selected points, as well (motiontracking and lineup controls)
  • "Gauge Marker" now always inserts a new keyframe into the currently selected point's tracking curve
  • added some eyecandy to the file requester
  • click "x" button of last main window now causes same behaviour as selecting the menu function main window->3de4->exit
  • added a new mode which, when enabled, forces 3DE4 to apply image controls only to the tracking boxes of actively tracked points only (motiontracking controls->options->apply ictrls to tracking boxes only)
  • added comprehensive undo/redo functions to curve editor
  • added a python scripting command to push the state of the currently active curves on the undo stack
  • added ability to undo/redo its operation to python script "Filter Curves" (v1.1)
  • fixed a minor bug in flcd4 which made it necessary to add a trailing "/" when setting env. variable "FLC4_LICENCE_FILE_3DE4" (1.0b5)
  • added a feature which allows to define multiple license server machines to search for a free license upon startup (env. variable "LICENCE_SERVER_3DE4", format: server1:server2:server3)
  • added a feature to disable 3DE4's license manager window's admin buttons import/add/delete/unlock (set env. variable "LICENCE_MANAGER_3DE4_USER_ONLY_MODE")
  • fixed a bug which forced 3DE4's license manager window to display 3DE V3 only licenses as invalid ("manage licenses" mode)
  • added a function to export the current project data to a temporary file and automatically launch warp4 with it (main window->3DE4->run warp4...)
  • fixed a display bug within parameter adjustment window (when displaying 3 parameters at the same time, y- and z-axes were swapped)
  • fixed a bug which caused a newly created point not to inherit the attributes of the previously selected point (object browser, context menu->add new->point...)
  • fixed a bug in 3DE4's maya export filter script which caused lens center offset not to be exported properly (v1.5)
  • added features for listing, selecting and deleting geo objects through functions provided by the object browser
  • added more filters for listing cameras, point groups or lens objects only (object browser menu)
  • added a complex point selection function which allows to filter out points of specific attributes (object browser->context menu->select->filter points...)
  • fixed two bugs in 3DE4's xsi export filter script (v1.4, lens center offset problem, wrong padding of image filenames)
  • 3DE4's calculation core is now able to interpolate/extrapolate the camera path in frames which contain less than 4 active tracking points
  • fixed a bug which sometimes caused 3DE4 to eat up 100% CPU time of a single CPU core (opened modal requester windows)
  • added a feature to move horizontal and vertical panes in XY at the same time (small white triangles)
  • fixed a bug within 3DE4's calculation core which caused passive points to be handled not correctly

r1b3
  • fixed a lot of bugs and added a lot of improvements to 3DE4's stereoscopic calculation core routines
  • fixed a bug which caused inconsistent applying of image controls to subsequent frames (blur and/or chroma key only)
  • fixed a minor update bug (deviation browser)
  • added a feature which lets major requesters remember its size during a session (file-, calc-, progress-requesters, etc.)
  • slightly extended the area for selecting single points (ALT-LMB click, motiontracking controls)
  • added an additional button for resetting the image controls window's chroma key function (motiontracking controls)
  • improved performance for accessing compressed image buffers
  • added a function for centering the view on all selected 3D objects (orientation controls->view menu->center on selected objects)
  • added a toggle for displaying the current frame's deviation (deviation browser->show deviation value)
  • added a toggle for displaying the value of the active curve in the current frame (curve editor->view->show curve value)
  • fixed a bug which caused 3DE4 to crash when executing the 2nd python script (linux only, started through desktop icon)
  • python command "postCustomRequester" automatically can set the requester window's size (width and/or height parameter <= 0)
  • added a feature which allows it to protect certain object classes from being deleted (object browser->edit->delete...)
  • added handles for scaling a point's outer tracking box in XY (motiontracking controls)
  • added a toggle to preferences which, when enabled, forces 3DE4 to close the calculation progress window automatically
  • fixed a bug where button "Use Result" became enabled even if a calculation failed (calculation progress window)
  • 3DE4 now saves/restores the size & position of all windows, incl. those browsers & editors which have been moved to separate windows
  • additional toggle state information are now being saved into environments (deviation browser & curve editor)
  • enabled anaglyph rendering mode by default (overview controls->view menu)
  • fixed a bug in 3DE4's softimage xsi export filter script which caused the camera roll angles to be always 0.0 (v1.2)
  • added a "Save Default State" function to many toggle buttons which lets 3DE4 remember its current state (see toggle buttons' context menus)
  • added a function to reload the default state of a window's toggle buttons manually (main window->options->reload default toggle states...)

r1b2
  • disabled "Image Sequence" flag for reference cameras exported through 3DE4's maya export filter script (v1.4, thanks to Stefan)
  • added script "Import Survey Textfile" (object browser->edit->file->import menu)
  • fixed an update bug within parameter adjustment window (deleting a camera
  • or lens object)
  • enabled "Samples" fields for "Fine-" and "Wide-Range" modes ("Brute Force" mode, parameter adjustment window)
  • reduced initial size of manipulator when editing a project's scene node (3D orientation controls)
  • added stereoscopic calculation mode
  • added functions for increasing/decreasing the manipulators' size (3D orientation controls->edit->manipulator size menu)
  • fixed an update bug in 3D orientation controls (attribute editor, pgroup tab, modify distance constraint settings)
  • added a function for defining a distance constraint more intuitively (3D orientation controls->edit->define distance constraint...)
  • added graphical display of distance contraint (3D orientation controls)
  • fixed a bug in the rotation manipulator which caused the to be edited objects to disappear (3D orientation controls, ortho mode, edit tranverse axis)
  • increased virtual "click-area" around manipulator handles (3D orientation controls)
  • added a full 3ds max export filter script
  • fixed a bug in setPointPosition2DBlock() python scripting command which caused the Nudge scripts not to work for backward tracking points
  • fixed a bug which caused points, created through 3DE4's CTRL+LMB mechanism in reference frames, to become backward tracking ones
  • fixed a display bug within timeline editor (reference frames, rootframe markings)
  • set minimum of near clipping planes slider to 0.01 (attribute editor, project tab)
  • added python commands setCurrentPGroup(), setCurrentCamera() and setCurrentFrame()
  • added script "Set Next Sequence Camera" which toggles through all sequence cameras (main window->python menu)
  • added requester, asking for initial name, when creating a new point set (object browser, context menu->add point set)
  • moved "Set Current Camera/Point Group" to the top of their context menu(s) (object browser)
  • image controls window implemented
  • fixed a bug which caused 3DE4 to determine/display wrong number of CPUs (preferences, win32 only)
  • fixed a bug which caused 3DE4 to determine/display wrong amount of installed RAM (preferences, osx32 & win32)
  • fixed a selection bug within timeline editor (reference cameras only)
  • fixed a bug in point undo routine which could cause 3DE4 to crash (motiontracking controls->edit->undo/redo, deviation browser opened, rare)
  • assigned standard maya shortcuts (W, E, R) for activating translate, rotate and scale manipulator (3D orientation controls)
  • added script "Export 2D Tracks to After Effects" which allows it to export 2D tracking curves to After Effects (object browser->edit->file->export menu)
  • added script "Duplicate Survey Points" which creates a copy of each selected survey point (3D orientation controls->edit menu)

r1b1
  • added functions to open object browser, deviation broswer, curve editor or timline editor directly in a separate window (main window->windows menu)
  • fixed a bug which caused a timeline editor's scroll widget to disappear when separated out into a window
  • added python commands for reading & writing a camera's frames per second attribute
  • fixed a bug which prevented the online help window to open up when selecting more infos context menu of the main window's frame textfield
  • fixed a bug within the python nudge scripts which caused 3DE4 to remove all keyframes from a tracking curve (v1.1)
  • improved maya export filter script to write out proper image path information (v1.3)
  • added a full FBX export filter script

r1a5
  • fixed a bug which could cause python scripts to appear in wrong menus (rare, "windows" ascii)
  • added script "Find Point Max Deviation" (deviation browser)
  • fixed a bug which prevented 3DE4 from importing a license file (license manager->import, rare)
  • fixed a bug in the XSI export script which could caused an import error in presence of multiple cameras (v1.1)
  • fixed a bug which caused 3DE4 to calculate wrong focal length values (distortion edit controls, exactly 4 matrix points, rare)
  • added active zooming funtions "Calc Zoom Curve from Scratch" & "Finetune Zoom Curve" (curve editor->calc->zoom curve)
  • added function "Make 3D Rot/Pos Curves Consistent" (curve editor->calc->zoom curve)
  • added function "Reset Zoom Curve" (curve editor->calc->zoom curve)
  • fixed a bug which caused 3DE4 to insert an extra keyframe into each camera's zoom curve (main Window->3de4->open project)
  • added a script to export the current camera and all point groups to Nuke (creates a .nk file)

r1a4
  • fixed a bug which caused 3DE4 to premature collpase a whole menu, when clicking on a submenu (prefs->always collapse menus option activated)
  • fixed a bug which caused 3DE4 to scale a curve by a large factor instead of slightly filtering it (python command "filter1D()", used in Filter Curves script)
  • calc framerange menu now opens up towards the top of the window (simillar to all other main window menus)
  • added passive zooming support
  • tracking direction mode of points, created in the first frame, are forced to "forward only" (CTRL+LMB, motiontracking controls)
  • tracking direction mode of points, created in the last frame, are forced to "backward only" (CTRL+LMB, motiontracking controls)
  • added context menu to define shortcut for loading an environment (main window->environments menu)
  • extended 3DE4's python interface for accessing distortion matrix data
  • fixed a bug which caused 3DE4 to calculate wrong focal length values (distortion edit controls->calc)
  • fixed a bug which caused 3DE4 to display a wrong FOV ratio when switching between frames of different image aspect
  • fixed a bug which prevented 3DE4 from importing a license file (license manager->import, rare)
  • added a number of toggles to configure the output of more detailed point infos (manual tracking controls->view->configure point infos)
  • python scripts within a menu are now being sorted automatically according to their labels
  • added script "Reel in Points" which allows to create backprojected 2D tracking curves (motion tracking controls->edit)
  • added a full export script for Softimage XSI which allows to export all of 3DE's data (creates vb scripts)
  • further bug fixes and improvements for 3DE4's calculation core

r1a3
  • added a function that allows to restore all shortcuts to their initial default state
  • improved performance of the deviation browser (massive amount of point curves)
  • added functionality for displaying point weight curves (deviation browser)
  • by default disabled automatic point weighting for manually created points
  • fixed a bug which caused 3DE4 to calculate wrong point deviation curves
  • fixed a bug within 3DE4's autotracking routine (wasting memory on projects containing a large number of frames)
  • enabled partial image buffer decompression (better performance for tracking & playback, when zoomed in)
  • fixed a bug which caused the object browser to randomly select multiple objects on double clicking a single entry
  • improved performance of autotracking routine
  • added frame range calculation feature
  • fixed a bug which caused 3DE4 to crash in some rare situations (distortion edit controls, snap function)
  • fixed a bug in python script "Export 2D Tracks" which prevented 3DE4 from exporting anything at all (v1.1)
  • tracking direction status is now being displayed in object browser (point objects)
  • filewidget objects (python interface) automatically add file extension, if parameter "filter_pattern" is not equal to "*"
  • added exporting of scene node transformations to maya export script (v1.1)
  • fixed a bug which caused 3DE4 to lose all filtered rot/pos curves (curve editor, rare)
  • fixed a bug which caused 3DE4 to hang after an adjustment procedure
  • postfilter feature added
  • added a python script for applying the postfilter to the current point group only (curve editor->calc->3d rot/pos curves)
  • added rot/pos consistency feature (curve editor->calc->3d rot/pos curves)
  • added stitching feature (curve editor->calc->3d rot/pos curves)
  • added about screen (main window->project)
  • added detailed version infos to main window title
  • a lot of bug fixes and improvements for 3DE4's calculation core

r1a2
  • fixed "py25_inst/" dir installation problem
  • fixed a mouse cursor bug in motiontracking controls (wrong mouse cursor while scaling tracking boxes)
  • fixed a compatibility problem between 32 & 64 bit which caused geo objects to become corrupted (rare)
  • fixed a bug which caused pre-3DE4 project files to be opened with wrong lens settings
  • single selected points are automatically being centered in the object browser's list ("show points only" mode)
  • Attribute Editor->Camera Tab->Lens expanded by default
  • improved performance of "Select Previous Point" python script
  • double clicking an object, listed in the object browser, now opens the attribute editor and highlight the respective tab
  • fixed a problem with locked Main Window->Environments menu
  • points added thru object browser's context menu ("Add New->Point...") are selected automatically
  • fixed an update bug (Attribute Editor->Camera Tab->Lens->Browse/Focal Length)
  • improved contrast rendering of points and tracking boxes in all display area controls (Overview
  • 3D Orientation)
  • fixed a bug that caused 3DE4 to save bad preference data and crash upon loading these data again (win32 only)
  • patched a bug that caused 3DE4 to render all widgets in line stipple mode (rare)
  • added a new parameter to preferences for adjusting the display area background brightness
  • added a new toggle to preferences which forces 3DE4 to always close a menu upon selecting an option
  • fixed a serious bug in pass 2 of the autotracking procedure which caused 3DE4 to create 2D tracking curves containing systematic errors
  • prevented timeline editor to clear point selection when executing any of its edit functions
  • configured lens tab of the attribute editor to display more decimal places for its filmback/focal length parameters
  • fixed a display bug in 3DE4's new file requester (sequence view mode)
  • added a warning message which opens if fw/bw points are tracked that have no keyframes set at the end (motion tracking controls)
  • added a vertical scroll widget to the timeline editor
  • fixed a bug in the "Export OBJ..." python script which caused it to create faces with less than 3 points (v1.2)
  • introduced minimum
  • and maximum end finetuning parameters
  • introduced "Use Result" function for "Calc All From Scratch"
  • fixed a bug which caused 3DE4 to display faulty results with very low deviation when aborting an adjustment procedure
  • implemented a nudge tool through set of python scripts incl. one to define nudge distance (edit menu, manual tracking controls)
  • added automatic view all function to calculation progress window
  • minor bug fixes and improvments for 3DE4's calculation core

r1a1
  • initial release

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